Renaming and Conversion Tool for Epic Mickey

Please read the following before using the program:

Requirements

Notes

Instructions

    Setting up files

  1. Create a working folder somewhere on your PC.
  2. Navigate to your Epic Mickey extracted game files and go to Audio\Wii\. Select all of the files in the folder (ctrl+a) and copy them to the clipboard. Then, paste them into your working folder.
  3. Close the Epic Mickey game files and go back to your working folder. You should see a Localize folder. This contains different language-specific audio files. Copy any of the files you would like to process into the root of your working folder. Files in Localize will not be processed unless they are moved to the root.
  4. Ravioli Game Tools

  5. Navigate to wherever you installed Ravioli Game Tools and run RExtractor.exe.
  6. Click the Browse... button next to Input file(s) and locate your working folder. Select all of the bnk files in this folder and click Open.
  7. Now click the Browse... button next to Output directory and set it to your working folder.
  8. Click the Start button. Once it is complete, you may close Ravioli Game Tools.
  9. Running the Renaming and Conversion Tool

  10. Unzip the Renaming and Conversion Tool into your working folder. (EMAudioProcess.zip)
  11. Go to your working folder and run _AudioProcess.exe. Type "start" in the window that pops up.
  12. The program will now rename and process all of the wav, wem, and ogg files in your working folder. Once it is complete, the files can be found in the __Completed folder.


Program information

This program was written in Python 3.7 by Andrew Cole. The (very messy and unreadable) source code can be found in _rename_and_convert.py.txt.

Open source licenses

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Copyright (c) 2002, Xiph.org Foundation
Copyright (c) 2009-2016, Adam Gashlin

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
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- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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Copyright (c) 2008-2019 Adam Gashlin, Fastelbja, Ronny Elfert, bnnm,
						Christopher Snowhill, NicknineTheEagle, bxaimc,
						Thealexbarney, CyberBotX, et al

Portions Copyright (c) 2004-2008, Marko Kreen
Portions Copyright 2001-2007  jagarl / Kazunori Ueno <jagarl@creator.club.ne.jp>
Portions Copyright (c) 1998, Justin Frankel/Nullsoft Inc.
Portions Copyright (C) 2006 Nullsoft, Inc.
Portions Copyright (c) 2005-2007 Paul Hsieh
Portions Public Domain originating with Sun Microsystems

Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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